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Dota 2 Update - January , 2015


Dota 2 Update - January , 2015

Dota 2 Update - January 27th, 2015
January 27, 2015 - Valve
* Fixed Armlet draining more HP than intended
* Fixed Sprout knocking Roshan onto cliffs
* Fixed various minor bugs with different sources of regeneration adding up incorrectly



Dota 2 Update - January 13th, 2015
January 13, 2015 - Valve
6.83b:
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* Respawn time rescaled from 4*Level to 5 + 3.8*Level (total is still 100 at level 25)
* Melee/Ranged Barracks team bounty from 125/75 to 175/100 gold
* Anchor Smash radius reduced from 400 to 375
* Brewmaster's Hurl Boulder damage reduced from 100 to 50 damage
* Pounce damage reduced from 55/110/165/220 to 50/100/150/200
* Juggernaut base armor reduced by 1
* Omnislash cast range reduced from 450 to 350
* Chronosphere manacost increased from 150/175/200 to 150/225/300
* Magic Missile cooldown rescaled from 10 to 13/12/11/10

Dota 2 Update - January 9th, 2015
January 9, 2015 - Valve
- Initial preparation time in All Pick reduced from 30 to 15 seconds
- Randoming in All Pick now sets your remaining time to repick to 10 seconds (if you randomed while over 10 seconds remaining)

Dota 2 Update - January 8th, 2015
January 8, 2015 - Valve
- For the following week, normal All Pick will use the same alternating picking style that is used in Ranked Matchmaking
- Custom icons for items and buffs are now shown only for the local user
- Reorganized the following items in Quick Buy: Power Treads, Arcane Boots, Butterfly and Mjollnir



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Dota 2 Update - January , 2015