Dota 2 GamePlay Update Patch 6.84 unoff information
*Fountain now has a true strike.
*Can't kill courier with one shot if courier has full health pack bar.
*Disabled ability of picking random heroes in ranked matchmaking.
*Heroes missing in captain's mode are also not available in ranked all pick mode.
Heroes
Anti-Mage
Mana Void
- Now does Pure Damage and affects Spell Immune
- Damage reduced from 0.6/0.85/1.1 to 0.5/0.65/0.8
- cooldown increased from 70 to 100
Axe
Berserker's Call when Axe dies, effect disappears
Berserker's Call mana cost increased from 80/90/100/110 to 110
Counter Helix has a chance to trigger when the attacker completed their attack, not when their attack is begins
Chaos Knight
Base armor reduced by 2
Reality Rift damage changed from physical to magic
Clinkz
Death Pact increases their performance on the maximum health of the target, rather than the current as previously
Crystal Maiden
Base strength increased from 16 to 18
Freezing Field (aghanim's scepter)
- No longer upgrades damage
- Applies current level of frostbite to all units in the area
- Cooldown reduced from 150/120/90 to 120/90/60
Death Prophet
Exorcism
- duration reduced from 30 to 25
- life drain increased from 25% to 30%
- cooldown reduced from 145 to 145/130/115
- mana cost increased from 200/300/400 to 200/350/500
Silence
- duration reduced from 3/4/5/6 to 3/3.75/4.5/5
- radius increased from 425 to 500
Doom
Doom (aghanim's scepter)
AoE requirement reduced from 900 to 700
Huskar
Life break cooldown increased from 12 to 20
Juggernaut
Blade Fury
- can be disabled in any time
- orb effects doesn’t work
- no longer does damage to buildings
Healing ward
- removed hp index. Now, to destroy the ward you need to hit it certain times, 1/1/2/2 for each level of ability
Omnislash
- orb effects doesn’t work
- current right-click physical damage doesn’t work
- jump count increased from 3/6/9 to 3/7/10
- shares the same crit chance/factor as Blade Dance
(Aghanim's Scepter)
- Jump damage now adds current right-click physical damage (doesn't add damage from items)
- jump count increased from 3/7/10 to 5/9/12
Lich
Chain Frost (aghanim's scepter)
Projectile speed from 675 to 800
Meepo
Base movement speed reduced from 315 to 305
Geostrike no more slows units with immune to magic
Morphling
Replicate Can use blink dagger or other blink abilities
Naga siren
Base damage increased by 4
Mirror Image mana cost increased from 70/80/90/100 to 100/110/120/130
Nature's Prophet
Base Intelligence increased from 21 to 24
Teleportation: mana spends before teleportation, not after
Nature's Call treants armor increased from 0 to 1
Necrophos
Agility growth reduced from 1.7 to 1.0
Reaper's Scythe (aghanim's scepter)
- no more disables hero buyback
- increased the cost of buyback of 50%
Omniknight
Repel cooldown increased from 14 to 20
Degen Aura radius increased from 350 to 400
Guardian Angel works only on heroes
Guardian Angel (2) (aghanim's scepter)
- does not increase duration on heroes
- Grants a new ability which working how Glyph of Fortification
Duration 4/5/6
Mana cost 275
Cooldown 180
Phantom assassin
Stiffing dagger no longer provide vision
Base strength reduced from 20 to 17
Pudge
Strength Steal is an innate part of the hero (2 strength for each dead enemy within 900 aoe from hero)
Base agility reduced from 14 to 9
Base Intelligence increased from 14 to 19
Replaced Flesh Heap:
Passive: magic resistance increases by 15/20/25/30 for each level of ability
Active: magic resistance Pudge and enemy heroes reduced by 15/20/25/30 for each level of ability
Area of effect 500
duration 8
mana cost 100
cooldown 20
Puck
Dream coil mana cost increased from 100/150/200 to 175/275/375
Pugna
Base strength increased from 17 to 19
Base armor increased by 1
Riki
Permanent Invisibility cooldown reduced from 8/6/4/2 to 5/4/3/2
Permanent Invisibility If enemy can see invisible riki via gem/dust/sentry, regeneration effect will not work
Shadow demon
Soul Catcher does not affect creeps, if there are enemy heroes in radius
Shadow Poison mana cost reduced from 50 to 35
Silencer
Base Intelligence reduced from 27 to 23
Intelligence growth increased from 2.5 to 2.7
Skywraith mage
Ancient Seal damage amplification reduced from 30%/35%/40%/45% to 15%/25%/35%/45%
Ancient Seal mana cost increased from 80/90/100/110 to 110
Slark
Base damage increased by 3
Base strength increased from 21 to 23
Base Attack Time reduced from 1.7 to 1.9
Shadow dance cooldown reduced from 60 to 50
Shadow dance mana cost increased from 120 to 150
Sniper
Shrapnel AOE increased from 450 to 475
Spectre
Agility growth increased from 2.2 to 2.5
Spectral Dagger now does Pure Damage and affects Spell Immune
Dispersion
- Reflect Damage increased from 10%/14%/18%/22% to 12%/16%/20%/24%
- Maximum radius reduced from 1000 to 800
Techies
Base movement speed increased from 270 to 275
Land Mines cooldown reduced from 19/16/13/10 to 16/14/12/10
Stasis Trap cooldown reduced from 22/18/14/10 to 16/14/12/10
Remote Mines AOE increased from 425 to 450
Troll Warlord
Battle Trance mana cost increased from 75 to 75/100/125
Ursa
Base armor reduced by 2
Overpower manacost increased from 45/55/65/75 to 75
Vengeful Spirit
Base armor reduced by 1
Warlock
Chaotic Offering golem magic resistance increased from 33 to 75
golem ability:
Permanent Immolation (aghanim's scepter)
Damage per second increased from 30/40/50 to 40/55/70
Wisp
Relocate (aghanim's scepter)
- can be disabled in any time
- cooldown reduced from 90/75/60 to 35
Items
Abyssal Blade
Overwhelm cast range increased from 140 to 200
Overwhelm cooldown increased from 60 to 75
Blink Dagger
Gold cost increased from 2250 to 2350
Desolator
Duration reduced from 15 to 12
Ethereal Blade
Ether Blast damage increased from 75 + 2.0x to 100+2.0x
Eul's Scepter of Divinity
Recipe cost increased from 650 to 850
Cooldown reduced from 23 to 20
Hand of midas
Recipe cost increased from 1550 to 1600
Bonus gold increased from 190 to 210
Manta Style
Bonus agility increased from 26 to 30
Mask of Madness
Berserk bonus move speed reduced from 30% to 25%
Mjollnir
Bonus damage increased from 24 to 30
Static charge mana cost increased from 50 to 100
Chain Lightning bounce count reduced from 8 to 6
Ring of Aquila
Bonus armor increased from 1 to 2
Source :
dev.dota2.com
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Tagged @ Dota 2
Tagged @ Dota 2 Update
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